04. Framing the Problem
Framing the Problem
To follow along with the videos in this lesson, you can use the Lesson 2 scene in Mobile Performance Course Assets. Please note the following:
- The lights created at 2:20 minutes into the video have already been created for you and just need to be enabled.
- Due to updates to GoogleVR Unity SDK, some gameobjects have been renamed and the hierarchy structure slightly modified since the video was recorded.
Tip: To make your Unity layout similar to the instructor's, you can choose the 'Tall' layout from the Layout drop-down in the top right corner of the Unity interface.